COMP155Computer SimulationSeptember 22, 2008Entity Transfer Basic: Connect Modules direct transfer, no transfer time Transporters: grab a routable devicesections 8.2, 8.3sections 8.2, 8.3 fork lift, truck, boat, person % Conveyors: hop on a moving device section 8.4 conveyor belts, escalators, moving sidewalks, %Transporters Create Transporter in SpreadsheetTransporters: Leave Module Seize a transporter Select destinationfor animation:for animation:add a stationin front of leaveTransport: Enter Modules Release transporter Defines a stationSimple Transport SystemStation LeaveEnterTransport Animation From “animate transfer” toolbar: drop station and match to stations in logical model connect stations with “distance” paths○(both directions)○(both directions) add transporter animation and select picture for the transporter add graphicsTransporter SimulationConveyors Accumulating conveyors stop for loading and unloading example: elevatorsNon-accumulating conveyorsNon-accumulating conveyors do not stop for loading and unloading example: escalatorsConveyors Cell size: determines minimum amount of seize-able space entities getting on conveyor will wait for a specific number of contiguous free cellsnumber of contiguous free cells Speed determines how fast conveyor movesConveyor Create a conveyor in spreadsheetConveyor: Leave Module Access conveyor (seizes conveyor cells) Select destination for animation:add a stationin front of leaveConveyor: Enter Module Exit conveyor (frees conveyor cells) Defines a stationConveyor: Segment A segment defines the flow of the conveyor between stationsConveyor System LogicStation Leave EnterLeaveEnter ProcessConveyor: Animation Modelstationsegmentqueue size displayConveyor: Animated
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