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Prof. Greg Francis 1/5/11 PSY 200: Intro. to Cognitive Psychology 1 Purdue University Neural learning PSY 200 Greg Francis Lecture 08 A problem with virtual reality. Purdue University Networks  As we saw last time, a network of neurons can have very complicated behavior  The behavior depends on the connections between cells  How do those connections get established? 2 3 1 5 4 w45 Purdue University Hebb’s rule  If two neurons are active simultaneously, then they strengthen the connection between them  Signals from the environment change the properties of the network Purdue University A “simple” model  A cell’s activation is on or off (one or zero)  Cell connections (weights) are reciprocal  Cells update activations one at a time  Cell activations are calculated with the rule aw aw aiij jij j=>≤∑∑1 00 0 if if Purdue University Simplified learning  Initially, all connections are zero  wij = 0  Hebb’s rule  cells that are simultaneously active develop positive weights (excitation)  an active cell develops negative weights with inactive cells (inhibition)  Demonstration Purdue University Self-organization  A network of this type does not need an intelligence to set the connection weights  The network self-organizes in response to stimulation  It can remember things it has previously experienced  It can interpret new information on the basis of things it has previously learnedProf. Greg Francis 1/5/11 PSY 200: Intro. to Cognitive Psychology 2 Purdue University Learning  This may not be the same type of learning you do when you study for school  but it is important just the same  Consider the length of your arm  to catch and throw objects your brain must know exactly your arm’s length  but the length of your arm changes as you age! » And depends on unknown environmental factors Purdue University Hand-eye coordination vision info arm info vision info arm info Purdue University Coordination and learning  We do not know the exact nature of the network involved in this coordination  but we know it continually modifies part of itself to match up with the current situation  This is actually a good design feature, because the brain cannot know in advance every detail of the eye-hand system Purdue University Virtual reality  Using computer graphics to convince the body it is someplace other than it really is  Useful for  architects, designers  surgeons, pilots  entertainment Purdue University Cameras  Enhance visual perception  Night vision for helicopter pilots Purdue University Cameras  Enhance visual perception  MRI overlaid on actual image of brain for surgeon » highlight tumor  Avoid other brain regions » fasterProf. Greg Francis 1/5/11 PSY 200: Intro. to Cognitive Psychology 3 Purdue University Problem  The network coordinating eye-hand systems, adjusts itself  Extended use of the computer cameras makes the user adapt so his eyes are where the cameras are! Purdue University Problem  After taking the cameras off, it takes some time to adapt back  Eye-hand coordination is off  Could be a problem for surgeons and pilots! Purdue University Other adaptations  Inverted prisms  Fortunately, the adaptations return to normal pretty quickly  Kind of like the feeling you get after roller-skating Purdue University Conclusions  Learning in neural networks  changing connections  relatively simple rules  Much of our perceptual and motor behavior is based upon this type of continuous learning  It’s not clear if more cognitive learning is similar Purdue University Next time  Neural networks for visual perception  brightness  color  form  Why we see color


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Purdue PSY 20000 - Neural learning

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